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Celebrating Eid in Kids' Media

By Sadaf Sajwani When I was pregnant with my eldest, I felt an immense sense of responsibility to ensure that the world my child was being born into was a...

Celebrating Eid in Kids' Media

By Sadaf Sajwani When I was pregnant with my eldest, I felt an immense sense of responsibility to ensure that the world my child was being born into was a...

Bridge the Equity Gap with Digital Learning

By Michelle Miller Kids living in low-income families experience the greatest risk of learning loss, and on average they spend more of their time using screen media than their higher-income...

Bridge the Equity Gap with Digital Learning

By Michelle Miller Kids living in low-income families experience the greatest risk of learning loss, and on average they spend more of their time using screen media than their higher-income...

Shift to Remote Learning Increases Access for K...

By Gulnaz Ali In March 2020, at the start of the COVID-19 pandemic in the United States, schools across the country started shutting their physical doors and began the shift...

Shift to Remote Learning Increases Access for K...

By Gulnaz Ali In March 2020, at the start of the COVID-19 pandemic in the United States, schools across the country started shutting their physical doors and began the shift...

The Digital Divide: A Pre-Existing Condition fo...

By Deepti Mani  In March 2020, as schools across the country transitioned to remote learning, it was less apparent that remote learning would be the norm for the foreseeable future....

The Digital Divide: A Pre-Existing Condition fo...

By Deepti Mani  In March 2020, as schools across the country transitioned to remote learning, it was less apparent that remote learning would be the norm for the foreseeable future....

Games and Learning Launches Platform to Support...

Over the past few weeks, the COVID-19 crisis has caused 124,000 schools to close, affecting at least 55 million students nationwide. A seismic shift in the way we think about...

Games and Learning Launches Platform to Support...

Over the past few weeks, the COVID-19 crisis has caused 124,000 schools to close, affecting at least 55 million students nationwide. A seismic shift in the way we think about...

Survey Reveals Educator Insights on Use of Digi...

January 9, 2020 Through a Small Business Innovation Research grant from America’s Seed Fund by the National Science Foundation, Games and Learning, Inc. surveyed educators in the First Book network on...

Survey Reveals Educator Insights on Use of Digi...

January 9, 2020 Through a Small Business Innovation Research grant from America’s Seed Fund by the National Science Foundation, Games and Learning, Inc. surveyed educators in the First Book network on...